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Competing Compatibilities at the Interface. / Pold, Søren Bro ; Andersen, Christian Ulrik.
2012.Publication: Research › Paper
Cultural Business Interfaces in Digital Art and Culture : Between controlled consumption and free culture. / Pold, Søren Bro ; Andersen, Christian Ulrik.
2012.Publication: Research › Paper
How to Experience and Relate to Climate Change : The Role of Digital Climate Art. / Pold, Søren Bro ; Andersen, Christian Ulrik.
In: The Artwork between Technology and Nature. ed. / Camilla Skovbjerg Paldam ; Jacob Wamberg. Ashgate, 2012.Publication: Research - peer-review › Book chapter
Manifesto for an Interface Criticism. / Pold, Søren Bro ; Andersen, Christian Ulrik.
01 January 2012.Publication: Research › Internet publication
Nyhedsavisen: Public Interfaces. / Andersen, Christian Ulrik (Editor) ; Cox, Geoff (Editor) ; Lund, Jacob (Editor).
1 ed. Aarhus : Center for Digital Æstetik-forskning, 2011.Publication: Research - peer-review › Anthology
Digital Art and Culture After Industry?. / Andersen, Christian Ulrik ; Pold, Søren Bro.
In: Public Interfaces. ed. / Andersen Christian Ulrik ; Cox Geoff ; Lund Jacob. Vol. 1 1. ed. Aarhus : Center for Digital Æstetik-forskning., 2011. p. 19.Publication: Research - peer-review › Article in proceedings
The Patterns of Software Cities. / Andersen, Christian Ulrik ; Pold, Søren Bro.
In: Public Interfaces. Vol. 1 1. ed. Aarhus : Center for Digital Æstetik-forskning., 2011. p. 1,2-3.Publication: Research - peer-review › Article in proceedings
The Kind of Problem a Software City Is. / Andersen, Christian Ulrik ; Pold, Søren Bro.
2011. Paper presented at ISEA 2011 Istanbul, Istanbul, Turkey.Publication: Research - peer-review › Paper
Digital Art and Culture After Industry?. / Pold, Søren Bro ; Andersen, Christian Ulrik.
2011. Paper presented at ISEA 2011 Istanbul, Istanbul, Turkey.Publication: Research - peer-review › Paper
Is There A Conceptual Gap Between Art and Business?. / Andersen, Christian Ulrik ; Pold, Søren Bro.
2011. Paper presented at ISEA 2011 Istanbul, Istanbul, Turkey.Publication: Research - peer-review › Paper
Interface Criticism : Aesthetics Beyond Buttons. / Pold, Søren ; Andersen, Christian Ulrik.
In: Interface Criticism: Aesthetics Beyond the Buttons. ed. / Søren Bro Pold ; Christian Ulrik Andersen. Aarhus : Aarhus Universitetsforlag, 2011. p. 7-18 (Acta Jutlandica). (Humanities Series 1).Publication: Research - peer-review › Preface/postscript
Interface Criticism : Aesthetics Beyond Buttons. / Pold, Søren (Editor) ; Andersen, Christian Ulrik (Editor).
Aarhus Universitetsforlag, 2011. 296 p. (Acta Jutlandica). (Humanities Series I).Publication: Research - peer-review › Anthology
The Scripted Spaces of Urban Ubiquitous Computing : The experience, poetics, and politics of public scripted space. / Pold, Søren ; Andersen, Christian Ulrik.
In: Fibreculture Journal, Vol. 2011, No. 19, 2011, p. 110-125.Publication: Research - peer-review › Journal article
Writerly Gaming : Political Gaming. / Andersen, Christian Ulrik.
Aarhus : Aarhus Universitetsforlag, 2011. 21 p. (Acta Jutlandica; 1). (Humanities Series; 1).Publication: Research - peer-review › Anthology
Participatory Pyramids : An Interface for Climate Change?. / Pold, Søren ; Andersen, Christian Ulrik.
In: ISEA2010 Ruhr: Conference Proceedings. Revolver Publishing, 2010. p. 165-167.Publication: Research - peer-review › Article in proceedings
Annoying Japanese Child Dinosaur : Avatars' portraits and synthetic performances by Eva and Franco Mattes aka 0100101110101101.org. / Andersen, Christian Ulrik.
In: Enter Action - digital art now: Aros, Catalogue in English & Danish. Aarhus, 2009. p. 100-101.Publication: Communication › Book chapter
Det semantiske interface. / Andersen, Christian Ulrik.
In: Kunstværk og udsigelse. ed. / Jacob Lund ; Mads Thygesen. 2009. p. 109-128.Publication: Research › Book chapter
Det æstetiske interface : Computerspillet i en interfacekultur og interfacet i computerspillet. / Andersen, Christian Ulrik.
1 ed. Digital Aesthetics Research Center: Aarhus, 2009. 249 p.Publication: Research › Book
Planetary Pledge Pyramid, Facebook Application. / Pold, Søren (Other) ; Andersen, Christian Ulrik (Other).
2009. http://apps.facebook.com/pppgame : .Publication: Research › Computer programme
Networking Vampires – Life in a social network seen through a game. / Andersen, Christian Ulrik.
2008. Paper presented at Association of Internet Researcher 9.0: Rethinking Communities, Rethinking Place, København, Denmark.Publication: Research - peer-review › Paper
Computeren som våben, værktøj og legetøj : SAGE, NLS, Spacewar og 60’ernes digitale kultur. / Andersen, Christian Ulrik.
In: Interface: Digital art & culture. ed. / Søren Pold ; Lone Kofoed Hansen. Aarhus : Aarhus Universitetsforlag, 2007. p. 43-80.Publication: Research › Book chapter
Kode-performance og kode-æstetisering : Live coding som softwarekritik. / Andersen, Christian Ulrik.
In: Passepartout, No. 27, 2007, p. 10-23.Publication: Research › Journal article
The Aesthetics of Coding. / Andersen, Christian Ulrik.
In: Ikke angivet. Nordic Society for Aesthetics, 2007.Publication: Research - peer-review › Article in proceedings
The Live Coding of Slub - Art Oriented Programming as Media Critique. / Andersen, Christian Ulrik.
In: SLSA 07 Materials Repository. SLSA (Johns Hopkins University Press), 2007.Publication: Research - peer-review › Article in proceedings
Writerly Gaming: Political Gaming. / Andersen, Christian Ulrik.
In: Ikke angivet. The Aesthetics of Interface Culture, 2007.Publication: Research - peer-review › Article in proceedings
Digital Experience: Serious Games : http://www.digitalexperience.dk/?author=5. / Andersen, Christian Ulrik (Editor).
19 December 2006.Publication: Research › Internet publication
Art/Net/Work : Mapping Intervention & The Network Interface. / Andersen, Christian Ulrik ; Lindstrøm, Hanne.
In: Ikke angivet. Digital Aesthetics Research Centre/The Aesthetics of Itnerface Culture, 2006.Publication: Research › Article in proceedings
Der er nok at tage fat på for computerspilsforskerne. / Andersen, Christian Ulrik.
In: it-vest NYT, No. 24, 2006.Publication: Communication › Journal article
Det æstetiske interface : Computerspillet i en interfacekultur og interfacet i computerspillet. / Andersen, Christian Ulrik.
2006. 288 p.Publication: Research › Ph.d. thesis
Er computerspil andet end spild af tid?. / Andersen, Christian Ulrik.
In: Humaniora, No. 1, 2006, p. 20-23.Publication: Research › Journal article
Pengenes, magtens og berømmelsens censur. / Andersen, Christian Ulrik (Translator) ; Shulgin, Alexei ; Goriunova, Olga.
In: KP 60: The Art and the Censorship. Århus : Kunstnernes Påskeudstilling, 2006. p. 55-63.Publication: Research › Book chapter
Serious Games : http://www.digitalexperience.dk/?author=5. / Andersen, Christian Ulrik.
In: Digital Experience, 2006.Publication: Communication › Journal article
Serious Simulations (for fun). / Andersen, Christian Ulrik.
In: Ikke angivet. Digital Aesthetics Research Centre/The Aesthetics of Interface Culture/IT-forum/SPAN, 2006.Publication: Research › Article in proceedings
Mellem illusion og virkelighed - Metal Gear Solid 2 som særegen æstetisk form. / Andersen, Christian Ulrik.
In: Spillets verden. 1.. ed. København : Danmarks Pædagogiske Universitetsforlag, 2005. p. 11-28.Publication: Research › Book chapter
Computerspiluddannelser i England. / Andersen, Christian Ulrik.
2004.Publication: Research › Report
Software Art and Cultures - People Doin Strange Things With Software. / Andersen, Christian Ulrik.
In: Read_me Software Art and Cultures. 1. ed. Aarhus : Digital Aesthetics Research Centre, University of Aarhus : Center for Digital Æstetik-forskning., 2004. p. 11-15.Publication: Research › Preface/postscript
Fra Windows til sanserum : Om grundlaget for en æstetisk dimension af digitale rum. / Andersen, Christian Ulrik.
In: Passage, No. 48, 2003, p. 55-67.Publication: Research › Journal article
Célines kærlighed til Proust : om antisemitisme, talesprog, "Rejse til nattens ende" og "På sporet af den tabte tid". / Andersen, Christian Ulrik.
In: K og K, Vol. 26, No. 1, 1998, p. 79-96.Publication: Research › Journal article
The university’s website is being redesigned. The design and content will therefore change, and you may experience for a while that old and new sections are mixed together, and that the content is not in its usual place.
We hope that the new website will make up for any inconvenience, and that you will enjoy greater coherence throughout and find the website simpler to use.
In the time ahead, you will notice a mixture of old and new designs in the pages on the website.
In spring 2011, Aarhus University’s nine main academic areas were reduced to four, and the fifty-five departments became twenty-six. This was to unify the organisation and to strengthen the university’s interdisciplinary approach. We are now following suit by restructuring the entire website to ensure more coherence in the content and design.
Such an exercise takes time – and we hope you will bear with us!
Under the HOT KEY at the top right, you can find links to the most frequently used content on the website, as well as the two new universes for staff and students.

Use the new mega dropdowns to get an overview of the website’s content. They open when you run your mouse over the navigation at the top.
