Understanding Creativity Methods in Design

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This paper contributes an analytical framework to improve insight into the composition of well-established creativity methods used in design. Based on an extensive literature review, our framework synthesizes key concepts from design and particularly creativity research, and is further supported by significant experience with creativity methods in design. We propose that nine concepts are relevant for analyzing creativity methods in design: process structure, materials, tools, combination, metaphor, analogy, framing, divergence, and convergence. To test their relevance as components of an analytical framework, we use these key concepts to analyze three recognized creativity methods that we have often used ourselves: Inspiration Card Workshops, Fictional Inquiry, and Extreme Characters. Our analytical framework expands current categorizations of methods and offers new insight into how creativity methods are composed, how and why they work, and how they potentially may be tweaked or refined for enhanced deployment in design.
Titel DIS '17 : Proceedings of the 2017 Conference on Designing Interactive Systems
RedaktørerOli Mival
Antal sider13
ForlagAssociation for Computing Machinery
ISBN (trykt)978-1-4503-4922-2
StatusUdgivet - 2017
BegivenhedDesigning Interactive Systems 2017 - Edinburgh, Storbritannien
Varighed: 10 jun. 201714 jun. 2017


KonferenceDesigning Interactive Systems 2017


  • Creativity, ideation, design methods, creativity methods, analytical framework

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